Hey, look! It’s part 4 of the Civ 5 diary! When we left off, mighty Japan had eliminated the Babylonians and had turned its attention back to the homeland where the Americans were staking out increasing amounts of turf. The goal was to refresh military strength, drive them out and very likely pursue Washington back to his American homeland. Ahh, the best laid plans.
Before I begin, though, a couple quick housekeeping notes. Last week I said I found the Happiness numbers for AI empires to be suspect (some were highly inflated and none were flirting with below zero penalties). A couple of good folks in the comments pointed out I had no idea what I was talking about (but, you know, nicer than that), noting that building up extremely high empire happiness (30+) is eminently doable for human and AI alike. The moral? I’m bad at this. This is why I’m a Prince level player. Take any “insight” I offer with a suitably sized grain of salt. Next, after popular demand, I’ve made the screenshots after the break clickable to bring up higher rez versions. I’ve also moved the past entries index up before the break just so it’s more visible. The other bit is to note that with Deus Ex sitting on my hard drive, the chances for disruption in finishing up this series increase. I absolutely will keep it going, but if I miss next week or turn the next entry into a 50 turn summary, don’t be surprised. A lot will depend on how much time I end up waging war, which slows down progress in the game just a tad. And now, on with the show…